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Hyper Scape is another free-to-play battle royale


It shouldn't come as a huge surprise to learn that Ubisoft is launching a battle royale to call its own. You only have to take a cursory look at the publisher's history to discover that it's as happy to follow industry trends as it is to set them, after all.

What's more surprising is Ubisoft Montreal's refusal to set its battle royale within an existing IP (Far Cry seems like the obvious choice), and instead chart its own path with a brand new universe focused singularly on the genre's unique brand of competitive, last-team-standing tournaments.

"I think we wanted to do something that was accessible," explains Hyper Scape creative director Graeme Jennings of the decision for the first person shooter to stand outside from any of Ubisoft's other major licenses. "We didn't want to build a battle royale that was super violent, and we also wanted to have a fairly large canvas for creativity. So setting that in a new IP, based around this futuristic virtual world, allowed us to do things that fit contextually within the universe. There's a lot more creative freedom because of the premise."

That premise, one set in the near future where spends most of its time in a virtual online universe known as the titular Hyper Scape (and fight in an gladiatorial arena called Crown Rush), certainly allows Prisma Dimensions (a new team within Ubisoft Montreal) to ignore conventional laws of the genre – including the laws of physics. Its battle royale combatants can parkour freely across the cobbled rooftops of the game's single map, Neo Arcadia, a gorgeous sprawl of renaissance urbanism reimagined with a cyberpunk twist, using jump pads and other gravity-defying tools to stay airborne, or maintain a height advantage at the very least.

Hacks, meanwhile, are unique perks that can be picked up as part of Hyper Scape's sci-fi loot pool, endowing players with abilities such as invisibility, improved armour, or a lethal ground pound attack. Even Hyper Scape's weapons are far from average, each one capable of being upgraded up to five times by equipping them repeatedly across the map, in a clever gamification of the usual frustrations players have with finding loot duplicates.

"We started with the idea of games as a spectacle," Jennings tells me. "So we were looking at how viewers and streamers can be closer, and how viewing can be more of an active experience. That was one of the pillars we started with, and from there began to pitch ideas about how we can make a fresh take on battle royale; something that felt unique and had its own flavour. Our smaller team built prototypes, which is where the hacks came from, and then it started to formulate together and take shape into what Hyper Scape is today."

Hyper Scape System Requirements: Minimum
Operating System: Win XP 32
Graphics: AMD Intel HD Graphics 3000 Desktop or NVIDIA GeForce 6800 GT
Processor: Intel Core 2 Duo E8400 3.0GHz / AMD Phenom 8750 Triple-Core
DirectX 9 Compatible Graphics Card
RAM: 4 GB RAM
Storage: 7.6 GB Hard drive space

Hyper Scape System Requirements: Recommended
Operating System: Win 7 32
Graphics: AMD Radeon R5 240 v1 or NVIDIA GeForce GT 730
Processor: Intel Core i3-4150 3.5GHz / AMD FX-6100
DirectX 9 Compatible Graphics Card
RAM: 4 GB RAM
Storage: 7.6 GB Hard drive space

If you want to try it soon, a closed beta will be released by Ubisoft on 7th July 2020 from where you can participate in it. You can also get this information from the dev website.

  • Published in News

CS:GO Goes Free-to-Play and Fans Revolt by Review-Bombing it

As many of have bought CSGO are mad because after a few years its now free to play, like Team Fortress 2, is it a good move to VALVE.
We found a lot of bad reviews on steam in the same day that Csgo went free to play with a new battle royal mode.

Heres a quick news that we found on the web.


https://screenrant.com/csgo-battle-royale-free-negative-reviews/


Counter Strike: Global Offensive is in some trouble after the game suddenly went free to play this month, prompting a negative response from many of the title's most invested players. The decision to make CS:GO free wasn't made with a lot of forewarning for players, creating a sense of resentment within the game's existing playerbase that has carried over onto its Steam review page.

CS:GO is one of the most popular games in the world, and is frequently among the most played concurrently on Steam according to the platform's stats tracking systems. The game previously cost money to purchase up-front and has its own marketplace on Steam that sells weapons, skins, and more, meaning that those who played CS:GO prior to the change have likely sunk in a fair bit of money if they played with any semblance of consistency. CS:GO also has one of the more passionate communities regarding its competitive play, which has existed for much longer than many other esports and is considered an innovator that paved the way for future titles within the esports scene.

To express their discontent with the change, fans of CS:GO have been reportedly bombarding the game's Steam page with negative reviews. On December 7, the game was blitzed by over 14,000 negative Steam reviews in a single day, by far the most negative reviews CS:GO had ever achieved in a single day - in fact, it was more than the game had ever managed over a span of a month prior to that. While the negative reviews have tapered off in the past few days, coming in around 5,000 per day over the next couple of days, the community is clearly displeased by the decision to make CS:GO free.


Interestingly, the introduction of a battle royale mode - a clear marketing grab at some of the Fortnite demographic - isn't the point of contention for most fans, who seem genuinely interested in the new Danger Zone mode. Rather, many of the game's more dedicated players feel cheated over having paid for the game prior, and are demanding exclusive weapons, skins or a refund for the amount they paid to purchase the game.

Games going free to play later in their life cycle is nothing new, and it's rare for fans to be given a refund for what they paid, especially given how long CS:GO has existed already. Those who feel like they've been slighted by the platform certainly have a right to feel that way, but it seems unlikely anything more than a new exclusive skin for pre-existing players will come out of this, and that's probably going to be okay for everyone involved. The peak concurrent player count for CS:GO has hit a yearly high over the past few days after the title went free to play, and that benefits both the developer and the fans, who will see renewed interest in a game that had been wavering slightly with so many new competitors emerging over the past couple of years.

  • Published in News

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